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When we started making Bayonetta 2, we initially received funds from Sega to develop the game for multiple platforms, but the project was halted due to circumstances at Sega. Sega owns the rights to all of these versions.
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More recently, they also decided that a Steam version should be developed, which was released last year. However, after that, one of Sega’s trading partners ended up making a port for PS3, at Sega’s behest. All of the rights belong to Sega.Īt the time, our company had only just been established, and we weren’t properly equipped for multiplatform development, so after discussing with Sega, we decided to develop the game exclusively for Xbox 360. We are a developer that creates games by signing contracts with publishers and receiving funds from them in order to cover development costs.įor Bayonetta 1, we signed a contract with Sega and received funds from them, then we proposed a design for the game and entered production. I’ve got something I want to tell you all. You can also head to his first tweet here. However if you wish to read into the whole 15 part story, we have copied them for your reference below. The short story is that the game is funded by Nintendo so of course it is going to be a Nintendo exclusive.
Bayonetta 3 developer series#
In a series of 15 tweets, Game director Hideki Kamiya shared the reason why Bayonetta 3 is a Nintendo Switch exclusive, and in the process taught us something about video game business as well. Platinum is right to appeal for calm, but the appeal may come too late to save this important debate from a descent into toxicity.Bayonetta did not start out on Nintendo platforms and of course, to hear that the game’s third instalment will be exclusive to the Switch. Unfortunately, this issue risks being overshadowed by a tit-for-tat war of words between Taylor and Platinum, amplified by their online fans, and obfuscated by misinformation (such as Taylor’s claim that the Bayonetta series has brought in $450 million in revenue, which, given the games’ relatively low sales, seems fanciful). Whatever the validity of Taylor’s claims, her appeal for better pay and more equitable treatment for voice actors - a cause she shares with Hale - is a justified one.
Bayonetta 3 developer plus#
Bloomberg said sources familiar with the negotiations claimed Taylor had turned this down and made a counter-offer of a six-figure sum, plus residuals. “Finally, I hope that everyone involved may resolve their differences in an amicable and respectful way.”īoth Hale and Taylor have been subjected to significant online abuse since the row began, alongside developers at Platinum.Ī few days after Taylor called for the boycott, calling Platinum’s pay offer “an insult,” Bloomberg said it had seen documentation proving Taylor had been offered between $3,000 and $4,000 per recording session over five sessions - at least $15,000 in total. “I sincerely ask that everyone keep in mind that this game has been created by an entire team of hard-working, dedicated people and I hope everyone will keep an open mind about what they’ve created,” Hale said, in response to Taylor urging her supporters to boycott the game. Hale’s statement, which she made earlier in the week, said she was under NDA and could not speak freely about the situation, but that she supports “every actor’s right to be paid well.”
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A Message from PlatinumGames /5ym1JxtBBn- PlatinumGames Inc.
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